// See symbols.h for docs #define BETA_LAYER_MAGIC_MACRO BETA_LAYER(MAIN) #ifdef BETA_LAYER_LAYOUTS #define BETA_LAYER_CONTEXT_DATA LAYOUT_EN BETA_LAYER_MAGIC_MACRO #endif // TODO: // screenshot keys // russian // keyboard led controls // spellcheck // shared features #ifdef BETA_LAYER_KEYS #define BETA_LAYER_CONTEXT_DATA LAYOUT_voyager(\ KC_ESCAPE, KC_1, KC_2, KC_3, KC_4, KC_5, \ OSL(LAYER_MACROS), KC_Q, KC_W, KC_E, KC_R, KC_T, \ KC_DELETE, MT(MOD_LALT, KC_A), KC_S, KC_D, KC_F, KC_G, \ LM(MOD_LCTL, LAYER_CTRL), KC_Z, MT(MOD_LSFT, KC_X), KC_C, MO(LAYER_ARROWS), KC_B, \ \ KC_SPACE, KC_BSPC, \ \ \ KC_6, KC_7, KC_8, KC_9, KC_0, LGUI(KC_TAB), \ KC_Y, KC_U, KC_I, KC_O, KC_NO, KC_NO, \ KC_H, KC_J, KC_K, MO(LAYER_SYMBOLS), KC_L, QK_LEAD, \ KC_N, KC_M, KC_P, KC_V, KC_NO, KC_NO, \ \ KC_RSFT, KC_ENTER \ ) BETA_LAYER_MAGIC_MACRO #endif #undef BETA_LAYER_CONTEXT_DATA #undef BETA_LAYER_MAGIC_MACRO