#pragma once #include "keymap.h" #define LAYER_KEYBOARD LAYOUT_ergodox_pretty( \ KC_TRANSPARENT, HSV_136_138_245,HSV_24_210_255, HSV_0_0_255, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, LED_LEVEL, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, RESET,\ KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, RGB_HUI, RGB_SAI, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\ KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\ KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, RGB_HUD, RGB_SAD, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\ KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\ RGB_TOG, KC_TRANSPARENT, KC_NO, RGB_TOG,\ RGB_SPI, KC_NO,\ RGB_MOD, RGB_SLD, RGB_SPD, TOGGLE_LAYER_COLOR,RGB_VAD, RGB_VAI\ )