// ORDER MATTERS! // Don't forget how QMK layers work... // // Learned that the hard way. // First layer will be "default" layer in QMK. // Second will have index 1, etc. See layers.h // These MUST be first, since they activate other layers. #include "main.h" #include "russian.h" #include "plain.h" // The order of these doesn't really matter, // since only one will be active at a time. #include "symbols.h" #include "symbols_ru.h" #include "arrows.h" #include "desktop.h" #include "fkeys.h" #include "keyboard.h" #include "numpad.h"