// First layer will be "default" layer in QMK. // Second will have index 1, etc. See layers.h // These MUST be first. // (For example, LAYER_ARROWS overlays on top of LAYER_MAIN.) #include "main.h" #include "russian.h" #include "numbers.h" // Must be under symbols and arrows // The order of the layers below doesn't matter, // since they avoid transparent keys. #include "symbols.h" #include "symbols_ru.h" #include "flip.h" #include "arrows.h" #include "desktop.h" //#include "fkeys.h" #include "keyboard.h"