#pragma once #include "keymap.h" #define LAYER_KEYBOARD LAYOUT_ergodox(\ KC_TRANSPARENT, HSV_136_138_245,HSV_24_210_255, HSV_0_0_255, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\ KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, RGB_HUI,\ KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\ KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, RGB_HUD,\ KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\ \ RGB_TOG, KC_TRANSPARENT,\ RGB_SPI,\ RGB_MOD, RGB_SLD, RGB_SPD,\ \ \ LED_LEVEL, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, RESET,\ RGB_SAI, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\ KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\ RGB_SAD, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\ KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\ \ KC_NO, RGB_TOG,\ KC_NO,\ TOGGLE_LAYER_COLOR,RGB_VAD, RGB_VAI\ )