// See symbols.h for docs #define BETA_LAYER_MAGIC_MACRO BETA_LAYER(RUSSIAN) #ifdef BETA_LAYER_LAYOUTS #define BETA_LAYER_CONTEXT_DATA LAYOUT_EN BETA_LAYER_MAGIC_MACRO #endif #ifdef BETA_LAYER_KEYS #define BETA_LAYER_CONTEXT_DATA LAYOUT_voyager(\ KC_ESCAPE, RU_1, RU_2, RU_3, RU_4, RU_5, \ OSL(LAYER_MACROS), RU_CHE, RU_SHA, RU_IE, RU_ER, RU_TE, \ KC_DELETE, MT(MOD_LALT, RU_A), RU_ES, RU_DE, RU_EF, RU_GHE, \ LM(MOD_LCTL, LAYER_CTRL), RU_ZE, MT(MOD_LSFT, RU_YA), RU_TSE, MO(LAYER_ARROWS), RU_BE, \ KC_SPACE, KC_BSPC, \ \ RU_6, RU_7, RU_8, RU_9, RU_0, LGUI(KC_TAB), \ RU_U, RU_YU, RU_I, RU_O, RU_SHCH, RU_HARD, \ RU_HA, RU_ZHE, RU_KA, MO(LAYER_SYMBOLS), RU_EL, RU_SOFT, \ RU_EN, RU_EM, RU_PE, RU_VE, RU_YERU, RU_SHTI, \ KC_RSFT, KC_ENTER \ ) BETA_LAYER_MAGIC_MACRO #endif #ifdef BETA_LAYER_LEDS #define BETA_LAYER_CONTEXT_DATA {\ LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, \ LC_RUB, LC_RUB, LC_RUB, LC_RUB, LC_RUB, LC_RUB, \ LC_RUG, LC_RUG, LC_RUG, LC_RUG, LC_RUG, LC_RUG, \ LC_RUK, LC_RUK, LC_RUK, LC_RUK, LC_RUK, LC_RUK, \ LC_OFF, LC_OFF, \ LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, \ LC_RUB, LC_RUB, LC_RUB, LC_RUB, LC_RUB, LC_RUB, \ LC_RUG, LC_RUG, LC_RUG, LC_RUG, LC_RUG, LC_RUG, \ LC_RUK, LC_RUK, LC_RUK, LC_RUK, LC_RUK, LC_RUK, \ LC_OFF, LC_OFF \ } BETA_LAYER_MAGIC_MACRO #endif #undef BETA_LAYER_CONTEXT_DATA #undef BETA_LAYER_MAGIC_MACRO