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2d7b6544fc
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86585658e3
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@ -121,7 +121,7 @@
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// limits in milliseconds how frequently an animation will update the LEDs.
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// 16 (16ms) is equivalent to limiting to 60fps
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// (increases keyboard responsiveness)
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16
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#define RGB_MATRIX_LED_FLUSH_LIMIT 26
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// turn off effects when suspended
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true
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@ -1,8 +1,6 @@
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#include "keymap.h"
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#include "layers/layers.h"
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#include "spellcheck.h"
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// Values that should not be saved to git.
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// Create a `secrets.h` in the keymap directory.
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//
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@ -33,6 +31,9 @@ void matrix_scan_user(void) {
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// unregister_code(KC_S);
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// unregister_code(KC_LGUI);
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//}
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}
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}
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@ -41,7 +42,6 @@ void matrix_scan_user(void) {
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// Return FALSE to halt key processing,
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// Return TRUE to allow QMK to handle keypress.
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (!process_spellcheck(keycode, record)) { return false; }
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// Handle macros
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switch (keycode) {
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@ -6,5 +6,4 @@ TAP_DANCE_ENABLE = yes
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SRC += \
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tapdance/wmlayout.c \
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tapdance/tapdance.c \
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layers/layers.c \
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spellcheck.c
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layers/layers.c
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@ -1,110 +0,0 @@
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#include "spellcheck.h"
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#include "rawhid.h"
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uint8_t spellcheck_buffer[SPELLCHECK_BUFFER_MAX] = {0};
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uint8_t spellcheck_buffer_size = 0;
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bool process_spellcheck(uint16_t keycode, keyrecord_t* record) {
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// Ignore key release; we only process key presses.
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if (!record->event.pressed) { return true; }
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#ifndef NO_ACTION_ONESHOT
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const uint8_t mods = get_mods() | get_oneshot_mods();
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#else
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const uint8_t mods = get_mods();
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#endif
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// Disable autocorrection while a mod other than shift is active.
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if ((mods & ~MOD_MASK_SHIFT) != 0) {
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spellcheck_buffer_size = 0;
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return true;
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}
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// The following switch cases address various kinds of keycodes. This logic is
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// split over two switches rather than merged into one. The first switch may
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// extract a basic keycode which is then further handled by the second switch,
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// e.g. a layer-tap key with Caps Lock `LT(layer, KC_CAPS)`.
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switch (keycode) {
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#ifndef NO_ACTION_TAPPING
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case QK_MOD_TAP ... QK_MOD_TAP_MAX: // Tap-hold keys.
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#ifndef NO_ACTION_LAYER
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case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
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#endif
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// Ignore when tap-hold keys are held.
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if (record->tap.count == 0) { return true; }
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// Otherwise when tapped, get the basic keycode.
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// Fallthrough intended.
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#endif
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// Handle shifted keys, e.g. symbols like KC_EXLM = S(KC_1).
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case QK_LSFT ... QK_LSFT + 255:
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case QK_RSFT ... QK_RSFT + 255:
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keycode &= 0xff; // Get the basic keycode.
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break;
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// NOTE: Space Cadet keys expose no info to check whether they are being
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// tapped vs. held. This makes autocorrection ambiguous, e.g. KC_LCPO might
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// be '(', which we would treat as a word break, or it might be shift, which
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// we would treat as having no effect. To behave cautiously, we allow Space
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// Cadet keycodes to fall to the logic below and clear autocorrection state.
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}
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switch (keycode) {
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// Ignore shifts, Caps Lock, one-shot mods, and layer switch keys.
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case KC_NO:
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case KC_LSFT:
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case KC_RSFT:
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case KC_CAPS:
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case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX:
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case QK_TO ... QK_TO_MAX:
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case QK_MOMENTARY ... QK_MOMENTARY_MAX:
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case QK_DEF_LAYER ... QK_DEF_LAYER_MAX:
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case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX:
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case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:
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case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
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case QK_LAYER_MOD ... QK_LAYER_MOD_MAX:
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return true; // Ignore these keys.
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}
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if (keycode == KC_QUOT) {
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// Treat " (shifted ') as a word boundary.
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if ((mods & MOD_MASK_SHIFT) != 0) { keycode = KC_SPC; }
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} else if (!(KC_A <= keycode && keycode <= KC_Z)) {
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if (keycode == KC_BSPC) {
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// Remove last character from the buffer.
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if (spellcheck_buffer_size > 0) { --spellcheck_buffer_size; }
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return true;
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} else if (KC_1 <= keycode && keycode <= KC_SLSH && keycode != KC_ESC) {
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// Set a word boundary if space, period, digit, etc. is pressed.
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// Behave more conservatively for the enter key. Reset, so that enter
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// can't be used on a word ending.
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if (keycode == KC_ENT) { spellcheck_buffer_size = 0; }
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keycode = KC_SPC;
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} else {
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// Clear state if some other non-alpha key is pressed.
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spellcheck_buffer_size = 0;
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return true;
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}
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}
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// If the buffer is full, rotate it to discard the oldest character.
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if (spellcheck_buffer_size >= SPELLCHECK_BUFFER_MAX) {
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memmove(spellcheck_buffer, spellcheck_buffer + 1, SPELLCHECK_BUFFER_MAX - 1);
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spellcheck_buffer_size = SPELLCHECK_BUFFER_MAX - 1;
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}
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// NOTE: `keycode` must be a basic keycode (0-255) by this point.
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// A to Z keycodes
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if (keycode >= 0x04 && keycode <= 0x1D) {
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spellcheck_buffer[spellcheck_buffer_size++] = (uint8_t) keycode;
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} else if (spellcheck_buffer_size > 0) {
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hid_send_word();
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spellcheck_buffer_size = 0;
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}
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return true;
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}
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@ -1,15 +0,0 @@
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#pragma once
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#include "quantum.h"
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// spellcheck_buffer holds keycode history.
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// It can only contain values 0x00 - 0xFF, aka standard usb hid codes.
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// Host software is responsible for turning this into a usable string.
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//
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// Note that SOME preprocessing is done,see spellcheck.c
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#define SPELLCHECK_BUFFER_MAX 16
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uint8_t spellcheck_buffer[SPELLCHECK_BUFFER_MAX];
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uint8_t spellcheck_buffer_size;
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bool process_spellcheck(uint16_t keycode, keyrecord_t* record);
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@ -1,8 +1,6 @@
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#include "rawhid.h"
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#include "extra_mappings.h"
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#include "spellcheck.h"
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// See rawhid.h for prococol documentation
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void raw_hid_receive(uint8_t *data, uint8_t length) {
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uint8_t cmd = data[0];
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@ -22,14 +20,6 @@ void raw_hid_receive(uint8_t *data, uint8_t length) {
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break;
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#endif
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case CMD_SPELLCHECK_WORD:
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if (data[1]) {
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ergodox_right_led_1_on();
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_delay_ms(50);
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ergodox_right_led_1_off();
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}
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break;
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default:
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break;
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}
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@ -71,20 +61,6 @@ void hid_send_state() {
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}
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void hid_send_word() {
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uint8_t packet[RAW_EPSIZE] = {
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CMD_SPELLCHECK_WORD,
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spellcheck_buffer_size
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};
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for (int i = 0; i < 2 + spellcheck_buffer_size; i++) {
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packet[i + 2] = spellcheck_buffer[i];
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}
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raw_hid_send(packet, RAW_EPSIZE);
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}
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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@ -5,7 +5,6 @@
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void raw_hid_receive(uint8_t *data, uint8_t length);
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void hid_send_state(void);
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void hid_send_word(void);
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void cmd_animation(uint8_t *data, uint8_t length);
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@ -44,23 +43,6 @@ extern uint8_t g_rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
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// 0x02: FFT Animation
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#define CMD_SEND_STATE 0x02
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// Sent by keyboard to host when a complete word is typed.
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// Host checks if this is a known word.
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// If it is not, host responds with the same CMD (see below).
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//
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// Packet structure (sent by keyboard):
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// Data: | cmd | word length | keycodes |
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// # of Bytes: | 1 | 1 | ? |
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//
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// word length: number of bytes in `keycodes` block
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//
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//
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// Packet structure (sent by host):
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// Data: | cmd | typo? |
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// # of Bytes: | 1 | 1 |
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//
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// typo: If this is 0x01, the word we got was a typo.
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#define CMD_SPELLCHECK_WORD 0x04
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// Animation data. Sent by host.
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//
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@ -45,3 +45,33 @@ LIGHT_SPI, // Increase backlight speed
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LIGHT_SPD, // Decrease backlight speed
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LIGHT_MOD, // Change backlight animation mode
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```
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--------------------------------------------------------------------------------
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# Notes from ZSA
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### Indicator LEDs
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You can use the `LED_LEVEL` keycode to cycle through the brightness levels for the LEDs on the top right of the keyboard. These settings are saved in eeprom (persistant memory).
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Alternatively, you can set the brightness by calling the following functions:
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```c
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void ergodox_led_all_set(uint8_t level);
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void ergodox_right_led_1_set(uint8_t level);
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void ergodox_right_led_2_set(uint8_t level);
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void ergodox_right_led_3_set(uint8_t level);
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```
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These settings are not persistent, so you'd need to reset it every time the board starts.
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These are on a 0-255 scale
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### RGB Matrix Features
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If you're using the Smart LED (layer indication) feature from the Oryx Configurator, you want to make sure that you enable these options by adding `#define ORYX_CONFIGURATOR` to your keymap's `config.h`.
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This changes the `RGB_TOG` keycode so that it will toggle the lights on and off, in a way that will allow the Smart LEDs to continue to work, even with the rest of the LEDs turned off.
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Additionally, a new keycode has been added to toggle the Smart LEDs. Use `TOGGLE_LAYER_COLOR`, if you aren't already.
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