Minor cleanup
parent
4cb3fe0ee9
commit
e6cc6bfa10
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@ -1,5 +1,8 @@
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#ifndef DISABLE_RGB_MATRIX_FFT_ANIM
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#ifndef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#undef ENABLE_RGB_MATRIX_FFT_ANIM
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#endif
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#ifdef ENABLE_RGB_MATRIX_FFT_ANIM
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RGB_MATRIX_EFFECT(FFT_ANIM)
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#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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@ -54,4 +57,3 @@ bool FFT_ANIM(effect_params_t* params) {
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#endif
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#endif
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#endif
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@ -1,10 +1,15 @@
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#include "betalupi_ergodox.h"
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#include "features/beta_rawhid.h"
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#include "extra_mappings.h"
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#include "features/beta_rawhid.h"
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#include "features/rawhid_commands.h"
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extern uint8_t layer_layouts[];
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#ifdef BETA_ENABLE_SPELLCHECK
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#include "features/spellcheck.h"
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#endif
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// See features/beta_rawhid.h for prococol documentation
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void raw_hid_receive(uint8_t *data, uint8_t length) {
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@ -19,12 +24,13 @@ void raw_hid_receive(uint8_t *data, uint8_t length) {
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hid_send_state();
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break;
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#ifdef ENABLE_RGB_MATRIX_FFT_ANIM
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case CMD_ANIM_DATA:
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cmd_animation(data, length);
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break;
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#endif
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#ifdef BETA_ENABLE_SPELLCHECK
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case CMD_SPELLCHECK_WORD:
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if (data[1]) {
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ergodox_right_led_1_on();
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@ -32,6 +38,7 @@ void raw_hid_receive(uint8_t *data, uint8_t length) {
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ergodox_right_led_1_off();
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}
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break;
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#endif
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default:
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break;
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@ -75,7 +82,7 @@ void _hid_send_state(_hid_send_state_args args) {
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uint8_t mode = rgb_matrix_get_mode();
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switch (mode) {
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#ifdef ENABLE_RGB_MATRIX_FFT_ANIM
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case RGB_MATRIX_CUSTOM_FFT_ANIM:
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// FFT Animation is active
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packet[1] = 0x02;
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@ -95,6 +102,7 @@ void _hid_send_state(_hid_send_state_args args) {
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}
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#ifdef BETA_ENABLE_SPELLCHECK
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void hid_send_word() {
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uint8_t packet[RAW_EPSIZE] = {
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CMD_SPELLCHECK_WORD,
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@ -107,12 +115,10 @@ void hid_send_word() {
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raw_hid_send(packet, RAW_EPSIZE);
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}
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#endif
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#ifdef ENABLE_RGB_MATRIX_FFT_ANIM
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#define FFT_PER_KEY 50
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void cmd_animation(uint8_t *data, uint8_t length) {
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switch (data[1]) {
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@ -3,7 +3,6 @@
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void raw_hid_receive(uint8_t *data, uint8_t length);
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void hid_send_word(void);
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// hid_send_state with advanced arguments
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@ -20,89 +19,12 @@ void _hid_send_state(_hid_send_state_args args);
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)
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void cmd_animation(uint8_t *data, uint8_t length);
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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extern uint8_t g_rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
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#ifdef BETA_ENABLE_SPELLCHECK
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void hid_send_word(void);
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#endif
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// Sent by host when connection is initiated.
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//
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// Packet structure:
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// Data: | cmd |
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// # of Bytes: | 1 |
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#define CMD_HELLO 0x00
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// Sent periodically by host to test connection.
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// Keyboard should ignore this command.
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//
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// Packet structure:
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// Data: | cmd |
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// # of Bytes: | 1 |
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#define CMD_RUTHERE 0x01
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// Send keyboard state to host.
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//
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// Packet structure:
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// Data: | cmd | anim state | layer state | layer layout |
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// # of Bytes: | 1 | 1 | 4 | 1 |
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//
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// anim state:
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// 0x00: RGBMatrix disabled
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// 0x01: normal animation, no HID data.
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// 0x02: FFT Animation
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//
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// layer state: layer state right now.
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// This is a uint32_t, where each bit corresponds to a layer index.
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// Lowest-order bit is base layer, highest bit is layer 31.
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// Layer indices are defined by the LAYER_* enum in layer.h,
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// host interface should have a matching enum.
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// Make sure to update it when you change your layers!
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//
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// layer layout:
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// The layout this layer was designed for.
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// 0x00: en_us
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// 0x01: russian
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#define CMD_SEND_STATE 0x02
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// Sent by keyboard to host when a complete word is typed.
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// Host checks if this is a known word.
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// If it is not, host responds with the same CMD (see below).
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//
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// Packet structure (sent by keyboard):
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// Data: | cmd | word length | keycodes |
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// # of Bytes: | 1 | 1 | ? |
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//
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// word length: number of bytes in `keycodes` block
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//
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//
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// Packet structure (sent by host):
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// Data: | cmd | typo? |
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// # of Bytes: | 1 | 1 |
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//
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// typo: If this is 0x01, the word we got was a typo.
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#define CMD_SPELLCHECK_WORD 0x04
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// Animation data. Sent by host.
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//
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// Packet structure:
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// Data: | cmd | data type | data |
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// # of Bytes: | 1 | 1 | ? |
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//
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// data type:
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// Which animation this data is for. These are defined below.
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//
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// data:
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// Animation data. Content depends on data type.
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#define CMD_ANIM_DATA 0x03
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// Data for FFT animation.
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// Data segment consists of 10 bits, each representing the height of a column.
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// Minimum height is 0, maximum is 250.
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#define CMD_ANIM_DATA_fft 0x00
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#ifdef ENABLE_RGB_MATRIX_FFT_ANIM
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void cmd_animation(uint8_t *data, uint8_t length);
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extern uint8_t g_rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
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#endif
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@ -0,0 +1,78 @@
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#pragma once
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// Sent by host when connection is initiated.
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//
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// Packet structure:
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// Data: | cmd |
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// # of Bytes: | 1 |
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#define CMD_HELLO 0x00
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// Sent periodically by host to test connection.
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// Keyboard should ignore this command.
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//
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// Packet structure:
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// Data: | cmd |
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// # of Bytes: | 1 |
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#define CMD_RUTHERE 0x01
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// Send keyboard state to host.
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//
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// Packet structure:
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// Data: | cmd | anim state | layer state | layer layout |
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// # of Bytes: | 1 | 1 | 4 | 1 |
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//
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// anim state:
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// 0x00: RGBMatrix disabled
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// 0x01: normal animation, no HID data.
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// 0x02: FFT Animation
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//
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// layer state: layer state right now.
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// This is a uint32_t, where each bit corresponds to a layer index.
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// Lowest-order bit is base layer, highest bit is layer 31.
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// Layer indices are defined by the LAYER_* enum in layer.h,
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// host interface should have a matching enum.
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// Make sure to update it when you change your layers!
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//
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// layer layout:
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// The layout this layer was designed for.
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// 0x00: en_us
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// 0x01: russian
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#define CMD_SEND_STATE 0x02
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// Sent by keyboard to host when a complete word is typed.
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// Host checks if this is a known word.
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// If it is not, host responds with the same CMD (see below).
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//
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// Packet structure (sent by keyboard):
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// Data: | cmd | word length | keycodes |
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// # of Bytes: | 1 | 1 | ? |
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//
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// word length: number of bytes in `keycodes` block
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//
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//
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// Packet structure (sent by host):
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// Data: | cmd | typo? |
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// # of Bytes: | 1 | 1 |
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//
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// typo: If this is 0x01, the word we got was a typo.
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#define CMD_SPELLCHECK_WORD 0x04
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// Animation data. Sent by host.
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//
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// Packet structure:
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// Data: | cmd | data type | data |
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// # of Bytes: | 1 | 1 | ? |
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//
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// data type:
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// Which animation this data is for. These are defined below.
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//
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// data:
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// Animation data. Content depends on data type.
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#define CMD_ANIM_DATA 0x03
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// Data for FFT animation.
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// Data segment consists of 10 bits, each representing the height of a column.
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// Minimum height is 0, maximum is 250.
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#define CMD_ANIM_DATA_fft 0x00
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@ -1,3 +1,5 @@
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#ifdef BETA_ENABLE_SPELLCHECK
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#include "features/spellcheck.h"
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#include "features/beta_rawhid.h"
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return true;
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}
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#endif
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@ -1,4 +1,7 @@
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#pragma once
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#ifdef BETA_ENABLE_SPELLCHECK
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#include "quantum.h"
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@ -13,3 +16,5 @@ uint8_t spellcheck_buffer_size;
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bool process_spellcheck(uint16_t keycode, keyrecord_t* record);
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#endif
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@ -7,6 +7,9 @@
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#define LEADER_TIMEOUT 250
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// Enable spellcheck over HID
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#define BETA_ENABLE_SPELLCHECK
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// RGBLight effects
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// Static color is always enabled.
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//#define RGBLIGHT_EFFECT_ALTERNATING
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//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//#define RGBLIGHT_EFFECT_TWINKLE
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// Special effects
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//#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// Custom effects
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define ENABLE_RGB_MATRIX_FFT_ANIM // Requires framebuffer
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#include "keymap.h"
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#include "layers/layers.h"
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#ifdef BETA_ENABLE_SPELLCHECK
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#include "features/spellcheck.h"
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#endif
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#include "features/beta_rawhid.h"
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// Values that should not be saved to git.
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@ -37,20 +40,13 @@ void matrix_scan_user(void) {
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}
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}
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uint32_t layer_state_set_user(uint32_t state) {
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set_layer_colors(state);
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//uint8_t layer = biton32(state);
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return state;
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};
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// Return FALSE to halt key processing,
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// Return TRUE to allow QMK to handle keypress.
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#ifdef BETA_ENABLE_SPELLCHECK
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if (!process_spellcheck(keycode, record)) { return false; }
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#endif
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// Handle macros
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switch (keycode) {
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@ -49,7 +49,7 @@ void set_layer_color(int layer) {
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void rgb_matrix_indicators_user(void) {
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void set_layer_matrix_indicator(void) {
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if (keyboard_config.disable_layer_led) {
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return;
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}
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uint32_t set_layer_colors(uint32_t state) {
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uint32_t layer_state_set_user(uint32_t state) {
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uint8_t layer = biton32(state);
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ergodox_board_led_off();
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@ -35,7 +35,7 @@ enum led_indices {
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extern uint8_t layer_layouts[];
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void set_layer_color(int layer);
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void rgb_matrix_indicators_user(void);
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uint32_t set_layer_colors(uint32_t state);
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void set_layer_color(int layer); // Helper method
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void rgb_matrix_indicators_user(void); // QMK method
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uint32_t layer_state_set_user(uint32_t state); // QMK method
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@ -30,6 +30,16 @@ See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_to
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--------------------------------------------------------------------------------
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# Notes
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Custom configuration defines
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```cpp
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// Enable fft animation (requires RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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#def ENABLE_RGB_MATRIX_FFT_ANIM
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// Enable spellcheck over hid (features/spellcheck)
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#def ENABLE_SPELLCHECK
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```
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Custom keycodes (betalupi_keyboard.c)
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```
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