Improved spellcheck sending
parent
c757a1686c
commit
bf6faeb94f
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@ -4,3 +4,13 @@
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extern const int8_t fft_array_to_col[4][14];
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extern const int8_t fft_col_to_array[10][5];
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extern uint8_t layer_layouts[];
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// Language keymap ids for layers.
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// See layers/definitions/symbols.h.
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enum layer_layout_ids {
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LAYOUT_NULL, // This layer doesn't care what keymap the OS is using
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LAYOUT_EN, // This layer is designed for the standard keymapping
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LAYOUT_RU,
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};
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@ -5,6 +5,7 @@
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#include "features/spellcheck.h"
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#include "features/beta_rawhid.h"
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#include "extra_mappings.h"
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uint8_t spellcheck_buffer[SPELLCHECK_BUFFER_MAX] = {0};
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uint8_t spellcheck_buffer_size = 0;
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@ -137,7 +138,19 @@ bool process_spellcheck(uint16_t keycode, keyrecord_t* record) {
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return true;
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}
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uint8_t keycode_type = keycode_type_en(mods, keycode);
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uint8_t keycode_type;
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switch (layer_layouts[biton32(layer_state)]) {
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case LAYOUT_EN:
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keycode_type = keycode_type_en(mods, keycode);
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break;
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case LAYOUT_RU:
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keycode_type = keycode_type_ru(mods, keycode);
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break;
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default:
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keycode_type = SPELLCHECK_NEITHER;
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break;
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}
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switch(keycode_type) {
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// No modifications are needed if this is a regular word character
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@ -148,6 +161,7 @@ bool process_spellcheck(uint16_t keycode, keyrecord_t* record) {
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memmove(spellcheck_buffer, spellcheck_buffer + 1, SPELLCHECK_BUFFER_MAX - 1);
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spellcheck_buffer_size = SPELLCHECK_BUFFER_MAX - 1;
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}
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spellcheck_buffer[spellcheck_buffer_size++] = (uint8_t) keycode;
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return true;
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@ -165,8 +179,6 @@ bool process_spellcheck(uint16_t keycode, keyrecord_t* record) {
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}
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return true;
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}
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@ -22,14 +22,6 @@ extern rgb_config_t rgb_matrix_config;
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#define LC_RU_G LC_HSV(153, 255, 153)
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#define LC_RU_K LC_HSV( 0, 255, 145)
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// Language keymap ids for layers.
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// See layers/definitions/symbols.h.
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enum layer_layout_ids {
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LAYOUT_NULL, // This layer doesn't care what keymap the OS is using
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LAYOUT_EN, // This layer is designed for the standard keymapping
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LAYOUT_RU,
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};
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// Define custom keys
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// (Must be done before keymaps are loaded)
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enum custom_keycodes {
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@ -14,7 +14,7 @@
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// What OS keyboard layout this layer is designed for.
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// See keymap.h for possible values.
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// See extra_mappings.h for possible values.
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//
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// Every layer must have this section.
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#ifdef BETA_LAYER_LAYOUTS
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@ -1,5 +1,5 @@
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#include "layers.h"
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#include "extra_mappings.h"
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// Create keymap array
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#define BETA_LAYER_KEYS
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