FFT now uses framebuffer
parent
4ad4992000
commit
9c7159dc36
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@ -1,15 +1,35 @@
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#ifdef RGB_MATRIX_DATAPOINTER_ENABLED
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#ifndef DISABLE_RGB_MATRIX_FFT_ANIM
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RGB_MATRIX_EFFECT(FFT_ANIM)
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#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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// Maps fft columns to leds.
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// fft_col_to_array[i] returns an array of leds in the ith bin of the fft.
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// Negative indices are "invisible" leds.
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// Use them when your keyboard has gaps.
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//
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// This layout is for the Ergodox EZ.
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static int8_t fft_array_to_col[4][14] = {
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// Each number represets a bin and a height:
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// x % bin_height = height,
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// x / bin_height = bin
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//
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// Indices are [col][row].
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// Right side
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{ 29, 34, 39, 44, 49,
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28, 33, 38, 43, 48,
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27, 32, 37, 42},{47,
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26, 31, 36, 41, 46,
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30, 35, 40, 45,
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// Left side, mirrored
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24, 19, 14, 9},{ 4,
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23, 18, 13, 8, 3,
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22, 17, 12, 7, 2,
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21, 16, 11},{ 6, 1,
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20, 15, 10, 5, 0,
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// No keys here, fill array length
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0, 0, 0, 0, 0, 0, 0}
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};
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static int8_t fft_col_to_array[10][5] = {
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{ 47, 43, 38, 33, 28 },
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{ 46, 42, 37, 32, 27 },
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@ -23,86 +43,51 @@ static int8_t fft_col_to_array[10][5] = {
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{ 23, 19, 14, 9, 4 }
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};
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// TODO:
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// Dynamic color settings
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bool FFT_ANIM(effect_params_t* params) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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uint8_t led_min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter;
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uint8_t led_max = led_min + RGB_MATRIX_LED_PROCESS_LIMIT;
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if (led_max > sizeof(g_rgb_frame_buffer)) led_max = sizeof(g_rgb_frame_buffer);
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// REQUIRED for any animation that uses this pointer.
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// Clears any previous data.
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if (params->init) {
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rgb_matrix_anim_data = NULL;
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return led_max < DRIVER_LED_TOTAL;
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};
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if (rgb_matrix_anim_data == NULL) {
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// If animation data is empty, turn off all leds and exit.
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for (uint8_t i = led_min; i < led_max; i++) {
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rgb_matrix_set_color(
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i,
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0x00, 0x00, 0x00
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);
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rgb_matrix_set_color_all(0, 0, 0);
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memset(g_rgb_frame_buffer, 0, sizeof g_rgb_frame_buffer);
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}
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// Render heatmap & decrease
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for (int i = led_min; i < led_max; i++) {
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uint8_t row = i % MATRIX_ROWS;
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uint8_t col = i / MATRIX_ROWS;
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uint8_t val = g_rgb_frame_buffer[row][col];
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bool is_topmost = false;
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int8_t height = fft_array_to_col[col][row] % 5;
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int8_t bin = fft_array_to_col[col][row] / 5;
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if (height == 5 - 1) {
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is_topmost = true;
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} else {
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// Data should be a pointer to 10 uint8_ts, each representing
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// the height of a bar on the display.
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uint8_t* data = (uint8_t*) rgb_matrix_anim_data;
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for (uint8_t bin = 0; bin < 10; bin++) {
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// Scale data values
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uint8_t d = data[bin];
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uint8_t bin_height = d / 50;
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// Brightness of topmost key
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uint8_t last_brightness = ((d % 50)/50.0) * 0xFF;
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// Turn off leds that should be off.
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// There are 5 keys in each column.
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for (uint8_t i = bin_height; i < 6; i++) {
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// Ignore negative indices.
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// See fft_col_to_array definition.
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if (fft_col_to_array[bin][i] < 0) {
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continue;
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// Row and col of key above this one
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if (
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g_rgb_frame_buffer[
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fft_col_to_array[bin][height + 1] % MATRIX_ROWS
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][
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fft_col_to_array[bin][height + 1] / MATRIX_ROWS
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] == 0
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) {
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is_topmost = true;
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}
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}
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rgb_matrix_set_color(
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fft_col_to_array[bin][i],
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0x00, 0x00, 0x00
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);
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}
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// Turn on leds that should be on.
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for (uint8_t i = 0; i < bin_height; i++) {
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// Ignore negative indices.
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// See fft_col_to_array definition.
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if (fft_col_to_array[bin][i] < 0) {
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continue;
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}
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// If this is the topmost lit key, its
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// brightness depends on the height of the bar.
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if (i == bin_height - 1) {
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rgb_matrix_set_color(
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fft_col_to_array[bin][i],
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last_brightness, 0x00, last_brightness
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);
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// If this isn't the topmost key,
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// it has a plain full-brightness color.
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if (is_topmost) {
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rgb_matrix_set_color(i, val, 0x00, val);
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} else {
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rgb_matrix_set_color(
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fft_col_to_array[bin][i],
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0x00, 0x00, 0xFF
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);
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}
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}
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rgb_matrix_set_color(i, 0x00, 0x00, val);
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}
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}
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return led_max < DRIVER_LED_TOTAL;
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return led_max < sizeof(g_rgb_frame_buffer);
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}
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#endif
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@ -11,9 +11,15 @@
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//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//#define RGBLIGHT_EFFECT_TWINKLE
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// Special effects
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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//#define RGB_MATRIX_KEYPRESSES
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// Custom effects
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#define RGB_MATRIX_DATAPOINTER_ENABLED
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//#def DISABLE_RGB_MATRIX_FFT_ANIM // FFT Display (Requires framebuffer)
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// Normal matrix effects
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@ -49,14 +55,13 @@
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#define DISABLE_RGB_MATRIX_PIXEL_RAIN // Randomly light keys with random hues
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// Framebuffer matrix effects
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//#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define DISABLE_RGB_MATRIX_TYPING_HEATMAP
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#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
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#endif
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// Keypress matrix effects
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//#define RGB_MATRIX_KEYPRESSES
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#ifdef RGB_MATRIX_KEYPRESSES
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
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@ -15,7 +15,7 @@ void raw_hid_receive(uint8_t *data, uint8_t length) {
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hid_send_state();
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break;
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#ifdef RGB_MATRIX_DATAPOINTER_ENABLED
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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case CMD_ANIM_DATA:
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cmd_animation(data, length);
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break;
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@ -58,23 +58,75 @@ void hid_send_state() {
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raw_hid_send(packet, RAW_EPSIZE);
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}
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// Maps fft columns to leds.
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// fft_col_to_array[i] returns an array of leds in the ith bin of the fft.
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// Negative indices are "invisible" leds.
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// Use them when your keyboard has gaps.
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//
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// This layout is for the Ergodox EZ.
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static int8_t fft_col_to_array[10][5] = {
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{ 47, 43, 38, 33, 28 },
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{ 46, 42, 37, 32, 27 },
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{ 45, 41, 36, 31, 26 },
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{ 44, 40, 35, 30, 25 },
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{ -1, 39, 34, 29, 24 },
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{ -1, 15, 10, 5, 0 },
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{ 20, 16, 11, 6, 1 },
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{ 21, 17, 12, 7, 2 },
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{ 22, 18, 13, 8, 3 },
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{ 23, 19, 14, 9, 4 }
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};
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#ifdef RGB_MATRIX_DATAPOINTER_ENABLED
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#define FFT_PER_KEY 50
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void cmd_animation(uint8_t *data, uint8_t length) {
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switch (data[1]) {
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case CMD_ANIM_DATA_fft:
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// Only read data if animation is in fft mode
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if (rgb_matrix_get_mode() == RGB_MATRIX_CUSTOM_FFT_ANIM) {
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// rgb_matrix_anim_data is set to NULL at animation init.
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if (rgb_matrix_anim_data == NULL) { rgb_matrix_anim_data = hid_anim_data; }
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// Data should be a pointer to 10 uint8_ts, each representing
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// the height of a bar on the display.
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// Copy data into rgb matrix array
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memcpy(
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hid_anim_data,
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data + 2,
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sizeof(uint8_t) + 10
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for (uint8_t bin = 0; bin < 10; bin++) {
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// Scale data values
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uint8_t d = data[bin + 2];
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for (uint8_t i = 0; i < 5; i++) {
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// Ignore negative indices.
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// See fft_col_to_array definition.
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if (fft_col_to_array[bin][i] < 0) {
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if (d >= FFT_PER_KEY) {
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d -= FFT_PER_KEY;
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} else {
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d = 0;
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}
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continue;
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}
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uint8_t row = fft_col_to_array[bin][i] % MATRIX_ROWS;
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uint8_t col = fft_col_to_array[bin][i] / MATRIX_ROWS;
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if (d >= FFT_PER_KEY) {
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g_rgb_frame_buffer[row][col] = 0xFF;
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d -= FFT_PER_KEY;
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} else if (d > 0) {
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g_rgb_frame_buffer[row][col] = ((double) d / FFT_PER_KEY) * 0xFF;
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d = 0;
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} else {
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g_rgb_frame_buffer[row][col] = 0;
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}
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/*
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rgb_matrix_set_color(
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fft_col_to_array[bin][i],
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last_brightness, 0x00, last_brightness
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);
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*/
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}
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}
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} else {
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// If not in fft mode and we receive fft data, send a state packet so host stops sending data.
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hid_send_state();
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@ -6,20 +6,16 @@
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void raw_hid_receive(uint8_t *data, uint8_t length);
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void hid_send_state(void);
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#ifdef RGB_MATRIX_DATAPOINTER_ENABLED
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void cmd_animation(uint8_t *data, uint8_t length);
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// Animation data.
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// Data received from host is saved here,
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// and rgb_matrix_anim_data points to this array when necessary.
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extern uint8_t hid_anim_data[32];
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void cmd_animation(uint8_t *data, uint8_t length);
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// Datapointer
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extern void* rgb_matrix_anim_data;
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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extern uint8_t g_rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
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#endif
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// Sent by host when connection is initiated.
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//
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// Packet structure:
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