From 86585658e318f7b3112f80be850b694d1e9b9cef Mon Sep 17 00:00:00 2001 From: Mark Date: Wed, 20 Jul 2022 20:08:03 -0700 Subject: [PATCH] Removed deprecated config options and disabled fft --- .../betalupi_ergodox/keymaps/default/config.h | 62 +------------------ keyboards/betalupi_ergodox/rawhid.c | 3 + 2 files changed, 4 insertions(+), 61 deletions(-) diff --git a/keyboards/betalupi_ergodox/keymaps/default/config.h b/keyboards/betalupi_ergodox/keymaps/default/config.h index 638e480..63334fc 100644 --- a/keyboards/betalupi_ergodox/keymaps/default/config.h +++ b/keyboards/betalupi_ergodox/keymaps/default/config.h @@ -21,64 +21,4 @@ //#define RGBLIGHT_EFFECT_TWINKLE // Special effects -#define RGB_MATRIX_FRAMEBUFFER_EFFECTS -//#define RGB_MATRIX_KEYPRESSES - -// Custom effects -//#def DISABLE_RGB_MATRIX_FFT_ANIM // FFT Display (Requires framebuffer) - - -// Normal matrix effects -//#define DISABLE_RGB_MATRIX_SOLID_COLOR -#define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -//#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -#define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -#define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -#define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -#define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -#define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back -#define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left -#define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right -#define DISABLE_RGB_MATRIX_PIXEL_FRACTAL // Single hue fractal filled keys pulsing horizontally out to edges -#define DISABLE_RGB_MATRIX_PIXEL_FLOW // Pulsing RGB flow along LED wiring with random hues -#define DISABLE_RGB_MATRIX_PIXEL_RAIN // Randomly light keys with random hues - -// Framebuffer matrix effects -#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS - #define DISABLE_RGB_MATRIX_TYPING_HEATMAP - #define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#endif - -// Keypress matrix effects - -#ifdef RGB_MATRIX_KEYPRESSES - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out - #define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out - #define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out - #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out -#endif \ No newline at end of file +//#define RGB_MATRIX_FRAMEBUFFER_EFFECTS \ No newline at end of file diff --git a/keyboards/betalupi_ergodox/rawhid.c b/keyboards/betalupi_ergodox/rawhid.c index 0e4ff07..0046d25 100644 --- a/keyboards/betalupi_ergodox/rawhid.c +++ b/keyboards/betalupi_ergodox/rawhid.c @@ -40,10 +40,13 @@ void hid_send_state() { } else { uint8_t mode = rgb_matrix_get_mode(); switch (mode) { + + #ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS case RGB_MATRIX_CUSTOM_FFT_ANIM: // FFT Animation is active packet[1] = 0x02; break; + #endif default: // Normal animation is active