Added basic spellcheck code

master
Mark 2022-07-20 21:19:13 -07:00
parent 12e65bf02b
commit 7a2ac34a23
Signed by: Mark
GPG Key ID: AD62BB059C2AAEE4
6 changed files with 172 additions and 4 deletions

View File

@ -1,6 +1,8 @@
#include "keymap.h" #include "keymap.h"
#include "layers/layers.h" #include "layers/layers.h"
#include "spellcheck.h"
// Values that should not be saved to git. // Values that should not be saved to git.
// Create a `secrets.h` in the keymap directory. // Create a `secrets.h` in the keymap directory.
// //
@ -31,9 +33,6 @@ void matrix_scan_user(void) {
// unregister_code(KC_S); // unregister_code(KC_S);
// unregister_code(KC_LGUI); // unregister_code(KC_LGUI);
//} //}
} }
} }
@ -42,6 +41,7 @@ void matrix_scan_user(void) {
// Return FALSE to halt key processing, // Return FALSE to halt key processing,
// Return TRUE to allow QMK to handle keypress. // Return TRUE to allow QMK to handle keypress.
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_spellcheck(keycode, record)) { return false; }
// Handle macros // Handle macros
switch (keycode) { switch (keycode) {

View File

@ -6,4 +6,5 @@ TAP_DANCE_ENABLE = yes
SRC += \ SRC += \
tapdance/wmlayout.c \ tapdance/wmlayout.c \
tapdance/tapdance.c \ tapdance/tapdance.c \
layers/layers.c layers/layers.c \
spellcheck.c

View File

@ -0,0 +1,110 @@
#include "spellcheck.h"
#include "rawhid.h"
uint8_t spellcheck_buffer[SPELLCHECK_BUFFER_MAX] = {0};
uint8_t spellcheck_buffer_size = 0;
bool process_spellcheck(uint16_t keycode, keyrecord_t* record) {
// Ignore key release; we only process key presses.
if (!record->event.pressed) { return true; }
#ifndef NO_ACTION_ONESHOT
const uint8_t mods = get_mods() | get_oneshot_mods();
#else
const uint8_t mods = get_mods();
#endif
// Disable autocorrection while a mod other than shift is active.
if ((mods & ~MOD_MASK_SHIFT) != 0) {
spellcheck_buffer_size = 0;
return true;
}
// The following switch cases address various kinds of keycodes. This logic is
// split over two switches rather than merged into one. The first switch may
// extract a basic keycode which is then further handled by the second switch,
// e.g. a layer-tap key with Caps Lock `LT(layer, KC_CAPS)`.
switch (keycode) {
#ifndef NO_ACTION_TAPPING
case QK_MOD_TAP ... QK_MOD_TAP_MAX: // Tap-hold keys.
#ifndef NO_ACTION_LAYER
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
#endif
// Ignore when tap-hold keys are held.
if (record->tap.count == 0) { return true; }
// Otherwise when tapped, get the basic keycode.
// Fallthrough intended.
#endif
// Handle shifted keys, e.g. symbols like KC_EXLM = S(KC_1).
case QK_LSFT ... QK_LSFT + 255:
case QK_RSFT ... QK_RSFT + 255:
keycode &= 0xff; // Get the basic keycode.
break;
// NOTE: Space Cadet keys expose no info to check whether they are being
// tapped vs. held. This makes autocorrection ambiguous, e.g. KC_LCPO might
// be '(', which we would treat as a word break, or it might be shift, which
// we would treat as having no effect. To behave cautiously, we allow Space
// Cadet keycodes to fall to the logic below and clear autocorrection state.
}
switch (keycode) {
// Ignore shifts, Caps Lock, one-shot mods, and layer switch keys.
case KC_NO:
case KC_LSFT:
case KC_RSFT:
case KC_CAPS:
case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX:
case QK_TO ... QK_TO_MAX:
case QK_MOMENTARY ... QK_MOMENTARY_MAX:
case QK_DEF_LAYER ... QK_DEF_LAYER_MAX:
case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX:
case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:
case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
case QK_LAYER_MOD ... QK_LAYER_MOD_MAX:
return true; // Ignore these keys.
}
if (keycode == KC_QUOT) {
// Treat " (shifted ') as a word boundary.
if ((mods & MOD_MASK_SHIFT) != 0) { keycode = KC_SPC; }
} else if (!(KC_A <= keycode && keycode <= KC_Z)) {
if (keycode == KC_BSPC) {
// Remove last character from the buffer.
if (spellcheck_buffer_size > 0) { --spellcheck_buffer_size; }
return true;
} else if (KC_1 <= keycode && keycode <= KC_SLSH && keycode != KC_ESC) {
// Set a word boundary if space, period, digit, etc. is pressed.
// Behave more conservatively for the enter key. Reset, so that enter
// can't be used on a word ending.
if (keycode == KC_ENT) { spellcheck_buffer_size = 0; }
keycode = KC_SPC;
} else {
// Clear state if some other non-alpha key is pressed.
spellcheck_buffer_size = 0;
return true;
}
}
// If the buffer is full, rotate it to discard the oldest character.
if (spellcheck_buffer_size >= SPELLCHECK_BUFFER_MAX) {
memmove(spellcheck_buffer, spellcheck_buffer + 1, SPELLCHECK_BUFFER_MAX - 1);
spellcheck_buffer_size = SPELLCHECK_BUFFER_MAX - 1;
}
// NOTE: `keycode` must be a basic keycode (0-255) by this point.
// A to Z keycodes
if (keycode >= 0x04 && keycode <= 0x1D) {
spellcheck_buffer[spellcheck_buffer_size++] = (uint8_t) keycode;
} else if (spellcheck_buffer_size > 0) {
hid_send_word();
spellcheck_buffer_size = 0;
}
return true;
}

View File

@ -0,0 +1,15 @@
#pragma once
#include "quantum.h"
// spellcheck_buffer holds keycode history.
// It can only contain values 0x00 - 0xFF, aka standard usb hid codes.
// Host software is responsible for turning this into a usable string.
//
// Note that SOME preprocessing is done,see spellcheck.c
#define SPELLCHECK_BUFFER_MAX 16
uint8_t spellcheck_buffer[SPELLCHECK_BUFFER_MAX];
uint8_t spellcheck_buffer_size;
bool process_spellcheck(uint16_t keycode, keyrecord_t* record);

View File

@ -1,6 +1,8 @@
#include "rawhid.h" #include "rawhid.h"
#include "extra_mappings.h" #include "extra_mappings.h"
#include "spellcheck.h"
// See rawhid.h for prococol documentation // See rawhid.h for prococol documentation
void raw_hid_receive(uint8_t *data, uint8_t length) { void raw_hid_receive(uint8_t *data, uint8_t length) {
uint8_t cmd = data[0]; uint8_t cmd = data[0];
@ -20,6 +22,14 @@ void raw_hid_receive(uint8_t *data, uint8_t length) {
break; break;
#endif #endif
case CMD_SPELLCHECK_WORD:
if (data[1]) {
ergodox_right_led_1_on();
_delay_ms(50);
ergodox_right_led_1_off();
}
break;
default: default:
break; break;
} }
@ -61,6 +71,20 @@ void hid_send_state() {
} }
void hid_send_word() {
uint8_t packet[RAW_EPSIZE] = {
CMD_SPELLCHECK_WORD,
spellcheck_buffer_size
};
for (int i = 0; i < 2 + spellcheck_buffer_size; i++) {
packet[i + 2] = spellcheck_buffer[i];
}
raw_hid_send(packet, RAW_EPSIZE);
}
#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS #ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS

View File

@ -5,6 +5,7 @@
void raw_hid_receive(uint8_t *data, uint8_t length); void raw_hid_receive(uint8_t *data, uint8_t length);
void hid_send_state(void); void hid_send_state(void);
void hid_send_word(void);
void cmd_animation(uint8_t *data, uint8_t length); void cmd_animation(uint8_t *data, uint8_t length);
@ -43,6 +44,23 @@ extern uint8_t g_rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
// 0x02: FFT Animation // 0x02: FFT Animation
#define CMD_SEND_STATE 0x02 #define CMD_SEND_STATE 0x02
// Sent by keyboard to host when a complete word is typed.
// Host checks if this is a known word.
// If it is not, host responds with the same CMD (see below).
//
// Packet structure (sent by keyboard):
// Data: | cmd | word length | keycodes |
// # of Bytes: | 1 | 1 | ? |
//
// word length: number of bytes in `keycodes` block
//
//
// Packet structure (sent by host):
// Data: | cmd | typo? |
// # of Bytes: | 1 | 1 |
//
// typo: If this is 0x01, the word we got was a typo.
#define CMD_SPELLCHECK_WORD 0x04
// Animation data. Sent by host. // Animation data. Sent by host.
// //