Moved spellcheck and rawhid to kb folder
This commit is contained in:
170
keyboards/betalupi_ergodox/features/beta_rawhid.c
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170
keyboards/betalupi_ergodox/features/beta_rawhid.c
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#include "betalupi_ergodox.h"
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#include "features/beta_rawhid.h"
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#include "extra_mappings.h"
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extern uint8_t layer_layouts[];
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#include "features/spellcheck.h"
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// See features/beta_rawhid.h for prococol documentation
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void raw_hid_receive(uint8_t *data, uint8_t length) {
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uint8_t cmd = data[0];
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switch (cmd) {
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case CMD_HELLO:
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ergodox_right_led_1_on();
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_delay_ms(50);
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ergodox_right_led_1_off();
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hid_send_state();
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break;
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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case CMD_ANIM_DATA:
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cmd_animation(data, length);
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break;
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#endif
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case CMD_SPELLCHECK_WORD:
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if (data[1]) {
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ergodox_right_led_1_on();
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_delay_ms(50);
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ergodox_right_led_1_off();
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}
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break;
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default:
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break;
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}
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}
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uint8_t nth_byte(size_t n, uint32_t data) {
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return (data >> (8 * n)) & 0xFF;
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}
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// state: layer state.
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// If this is 0, we'll use global layer_state instead.
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void _hid_send_state(_hid_send_state_args args) {
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uint32_t state = args.state ? args.state : layer_state;
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uint8_t packet[RAW_EPSIZE] = {
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CMD_SEND_STATE,
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// Animation state, set later
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0x00,
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// Layer state
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nth_byte(0, state),
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nth_byte(1, state),
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nth_byte(2, state),
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nth_byte(3, state),
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// Keymap for active layer
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layer_layouts[biton32(state)]
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};
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// Set second byte
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if (rgb_matrix_get_flags() != LED_FLAG_ALL) {
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// RGB matrix is disabled
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packet[1] = 0x00;
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} else {
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uint8_t mode = rgb_matrix_get_mode();
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switch (mode) {
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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case RGB_MATRIX_CUSTOM_FFT_ANIM:
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// FFT Animation is active
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packet[1] = 0x02;
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break;
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#endif
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default:
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// Normal animation is active
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packet[1] = 0x01;
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break;
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}
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}
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// Note that all sent packets MUST be
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// RAW_EPSIZE long.
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raw_hid_send(packet, RAW_EPSIZE);
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}
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void hid_send_word() {
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uint8_t packet[RAW_EPSIZE] = {
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CMD_SPELLCHECK_WORD,
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spellcheck_buffer_size
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};
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for (int i = 0; i < 2 + spellcheck_buffer_size; i++) {
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packet[i + 2] = spellcheck_buffer[i];
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}
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raw_hid_send(packet, RAW_EPSIZE);
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}
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define FFT_PER_KEY 50
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void cmd_animation(uint8_t *data, uint8_t length) {
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switch (data[1]) {
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case CMD_ANIM_DATA_fft:
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// Only read data if animation is in fft mode
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if (rgb_matrix_get_mode() == RGB_MATRIX_CUSTOM_FFT_ANIM) {
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// Data should be a pointer to 10 uint8_ts, each representing
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// the height of a bar on the display.
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for (uint8_t bin = 0; bin < 10; bin++) {
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// Scale data values
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uint8_t d = data[bin + 2];
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for (uint8_t i = 0; i < 5; i++) {
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// Ignore negative indices.
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// See fft_col_to_array definition.
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if (fft_col_to_array[bin][i] < 0) {
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if (d >= FFT_PER_KEY) {
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d -= FFT_PER_KEY;
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} else {
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d = 0;
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}
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continue;
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}
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uint8_t row = fft_col_to_array[bin][i] % MATRIX_ROWS;
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uint8_t col = fft_col_to_array[bin][i] / MATRIX_ROWS;
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if (d >= FFT_PER_KEY) {
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g_rgb_frame_buffer[row][col] = 0xFF;
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d -= FFT_PER_KEY;
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} else if (d > 0) {
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g_rgb_frame_buffer[row][col] = ((double) d / FFT_PER_KEY) * 0xFF;
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d = 0;
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} else {
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g_rgb_frame_buffer[row][col] = 0;
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}
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/*
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rgb_matrix_set_color(
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fft_col_to_array[bin][i],
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last_brightness, 0x00, last_brightness
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);
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*/
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}
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}
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} else {
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// If not in fft mode and we receive fft data, send a state packet so host stops sending data.
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hid_send_state();
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}
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break;
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}
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}
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#endif
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108
keyboards/betalupi_ergodox/features/beta_rawhid.h
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108
keyboards/betalupi_ergodox/features/beta_rawhid.h
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#pragma once
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#include "raw_hid.h"
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void raw_hid_receive(uint8_t *data, uint8_t length);
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void hid_send_word(void);
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// hid_send_state with advanced arguments
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typedef struct {
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uint32_t state;
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} _hid_send_state_args;
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void _hid_send_state(_hid_send_state_args args);
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#define hid_send_state(...) _hid_send_state( \
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(_hid_send_state_args) { \
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.state = 0, \
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__VA_ARGS__ \
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} \
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)
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void cmd_animation(uint8_t *data, uint8_t length);
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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extern uint8_t g_rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
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#endif
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// Sent by host when connection is initiated.
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//
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// Packet structure:
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// Data: | cmd |
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// # of Bytes: | 1 |
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#define CMD_HELLO 0x00
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// Sent periodically by host to test connection.
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// Keyboard should ignore this command.
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//
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// Packet structure:
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// Data: | cmd |
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// # of Bytes: | 1 |
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#define CMD_RUTHERE 0x01
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// Send keyboard state to host.
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//
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// Packet structure:
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// Data: | cmd | anim state | layer state | layer layout |
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// # of Bytes: | 1 | 1 | 4 | 1 |
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//
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// anim state:
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// 0x00: RGBMatrix disabled
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// 0x01: normal animation, no HID data.
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// 0x02: FFT Animation
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//
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// layer state: layer state right now.
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// This is a uint32_t, where each bit corresponds to a layer index.
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// Lowest-order bit is base layer, highest bit is layer 31.
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// Layer indices are defined by the LAYER_* enum in layer.h,
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// host interface should have a matching enum.
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// Make sure to update it when you change your layers!
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//
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// layer layout:
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// The layout this layer was designed for.
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// 0x00: en_us
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// 0x01: russian
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#define CMD_SEND_STATE 0x02
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// Sent by keyboard to host when a complete word is typed.
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// Host checks if this is a known word.
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// If it is not, host responds with the same CMD (see below).
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//
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// Packet structure (sent by keyboard):
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// Data: | cmd | word length | keycodes |
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// # of Bytes: | 1 | 1 | ? |
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//
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// word length: number of bytes in `keycodes` block
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//
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//
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// Packet structure (sent by host):
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// Data: | cmd | typo? |
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// # of Bytes: | 1 | 1 |
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//
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// typo: If this is 0x01, the word we got was a typo.
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#define CMD_SPELLCHECK_WORD 0x04
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// Animation data. Sent by host.
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//
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// Packet structure:
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// Data: | cmd | data type | data |
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// # of Bytes: | 1 | 1 | ? |
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//
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// data type:
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// Which animation this data is for. These are defined below.
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//
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// data:
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// Animation data. Content depends on data type.
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#define CMD_ANIM_DATA 0x03
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// Data for FFT animation.
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// Data segment consists of 10 bits, each representing the height of a column.
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// Minimum height is 0, maximum is 250.
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#define CMD_ANIM_DATA_fft 0x00
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110
keyboards/betalupi_ergodox/features/spellcheck.c
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110
keyboards/betalupi_ergodox/features/spellcheck.c
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@ -0,0 +1,110 @@
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#include "features/spellcheck.h"
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#include "features/beta_rawhid.h"
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uint8_t spellcheck_buffer[SPELLCHECK_BUFFER_MAX] = {0};
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uint8_t spellcheck_buffer_size = 0;
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bool process_spellcheck(uint16_t keycode, keyrecord_t* record) {
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// Ignore key release; we only process key presses.
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if (!record->event.pressed) { return true; }
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#ifndef NO_ACTION_ONESHOT
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const uint8_t mods = get_mods() | get_oneshot_mods();
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#else
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const uint8_t mods = get_mods();
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#endif
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// Disable autocorrection while a mod other than shift is active.
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if ((mods & ~MOD_MASK_SHIFT) != 0) {
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spellcheck_buffer_size = 0;
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return true;
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}
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// The following switch cases address various kinds of keycodes. This logic is
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// split over two switches rather than merged into one. The first switch may
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// extract a basic keycode which is then further handled by the second switch,
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// e.g. a layer-tap key with Caps Lock `LT(layer, KC_CAPS)`.
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switch (keycode) {
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#ifndef NO_ACTION_TAPPING
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case QK_MOD_TAP ... QK_MOD_TAP_MAX: // Tap-hold keys.
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#ifndef NO_ACTION_LAYER
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case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
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#endif
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// Ignore when tap-hold keys are held.
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if (record->tap.count == 0) { return true; }
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// Otherwise when tapped, get the basic keycode.
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// Fallthrough intended.
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#endif
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// Handle shifted keys, e.g. symbols like KC_EXLM = S(KC_1).
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case QK_LSFT ... QK_LSFT + 255:
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case QK_RSFT ... QK_RSFT + 255:
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keycode &= 0xff; // Get the basic keycode.
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break;
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// NOTE: Space Cadet keys expose no info to check whether they are being
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// tapped vs. held. This makes autocorrection ambiguous, e.g. KC_LCPO might
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// be '(', which we would treat as a word break, or it might be shift, which
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// we would treat as having no effect. To behave cautiously, we allow Space
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// Cadet keycodes to fall to the logic below and clear autocorrection state.
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}
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switch (keycode) {
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// Ignore shifts, Caps Lock, one-shot mods, and layer switch keys.
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case KC_NO:
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case KC_LSFT:
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case KC_RSFT:
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case KC_CAPS:
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case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX:
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case QK_TO ... QK_TO_MAX:
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case QK_MOMENTARY ... QK_MOMENTARY_MAX:
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case QK_DEF_LAYER ... QK_DEF_LAYER_MAX:
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case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX:
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case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:
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case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
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case QK_LAYER_MOD ... QK_LAYER_MOD_MAX:
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return true; // Ignore these keys.
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}
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if (keycode == KC_QUOT) {
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// Treat " (shifted ') as a word boundary.
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if ((mods & MOD_MASK_SHIFT) != 0) { keycode = KC_SPC; }
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} else if (!(KC_A <= keycode && keycode <= KC_Z)) {
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if (keycode == KC_BSPC) {
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// Remove last character from the buffer.
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if (spellcheck_buffer_size > 0) { --spellcheck_buffer_size; }
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return true;
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} else if (KC_1 <= keycode && keycode <= KC_SLSH && keycode != KC_ESC) {
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// Set a word boundary if space, period, digit, etc. is pressed.
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// Behave more conservatively for the enter key. Reset, so that enter
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// can't be used on a word ending.
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if (keycode == KC_ENT) { spellcheck_buffer_size = 0; }
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keycode = KC_SPC;
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} else {
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// Clear state if some other non-alpha key is pressed.
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spellcheck_buffer_size = 0;
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return true;
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}
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}
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// If the buffer is full, rotate it to discard the oldest character.
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if (spellcheck_buffer_size >= SPELLCHECK_BUFFER_MAX) {
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memmove(spellcheck_buffer, spellcheck_buffer + 1, SPELLCHECK_BUFFER_MAX - 1);
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spellcheck_buffer_size = SPELLCHECK_BUFFER_MAX - 1;
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}
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// NOTE: `keycode` must be a basic keycode (0-255) by this point.
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// A to Z keycodes
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if (keycode >= 0x04 && keycode <= 0x1D) {
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spellcheck_buffer[spellcheck_buffer_size++] = (uint8_t) keycode;
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} else if (spellcheck_buffer_size > 0) {
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hid_send_word();
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spellcheck_buffer_size = 0;
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}
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return true;
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}
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15
keyboards/betalupi_ergodox/features/spellcheck.h
Normal file
15
keyboards/betalupi_ergodox/features/spellcheck.h
Normal file
@ -0,0 +1,15 @@
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#pragma once
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#include "quantum.h"
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// spellcheck_buffer holds keycode history.
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// It can only contain values 0x00 - 0xFF, aka standard usb hid codes.
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// Host software is responsible for turning this into a usable string.
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//
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// Note that SOME preprocessing is done,see spellcheck.c
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#define SPELLCHECK_BUFFER_MAX 16
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uint8_t spellcheck_buffer[SPELLCHECK_BUFFER_MAX];
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uint8_t spellcheck_buffer_size;
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bool process_spellcheck(uint16_t keycode, keyrecord_t* record);
|
Reference in New Issue
Block a user