Cleaned up layer indexing

Simplified russian symbol switching
master
Mark 2022-02-07 20:36:12 -08:00
parent 84d6be3da6
commit 3ea82795a8
Signed by: Mark
GPG Key ID: AD62BB059C2AAEE4
2 changed files with 50 additions and 51 deletions

View File

@ -13,8 +13,7 @@ enum custom_keycodes {
ST_MACRO_0,
ST_MACRO_1,
RU_LAYER,
EN_LAYER,
RU_SYMBOL,
EN_LAYER
};
enum tap_dance_codes {
@ -24,7 +23,8 @@ enum tap_dance_codes {
// Assemble key and LED maps
enum layer_indices {
LAYER_MAIN_IDX,
LAYER_MAIN_IDX = 0,
LAYER_RUSSIAN_IDX,
LAYER_COLEMAK_IDX,
LAYER_NUMPAD_IDX,
LAYER_SYMBOLS_IDX,
@ -33,10 +33,24 @@ enum layer_indices {
LAYER_NAVIGATE_IDX,
LAYER_DESKTOP_IDX,
LAYER_KEYBOARD_IDX,
LAYER_RUSSIAN_IDX
};
enum led_indices {
// We have seperate indexes for LEDs because
// some layers may not need an led map.
// This saves memory by avoiding extra empty led maps.
LAYER_COLEMAK_LEDS_IDX = 0,
LAYER_RUSSIAN_LEDS_IDX,
LAYER_NUMPAD_LEDS_IDX,
LAYER_SYMBOLS_LEDS_IDX,
LAYER_ARROWS_LEDS_IDX,
LAYER_FKEYS_LEDS_IDX,
LAYER_NAVIGATE_LEDS_IDX,
LAYER_DESKTOP_LEDS_IDX
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER_MAIN_IDX] = LAYER_MAIN,
[LAYER_RUSSIAN_IDX] = LAYER_RUSSIAN,
[LAYER_COLEMAK_IDX] = LAYER_COLEMAK,
[LAYER_NUMPAD_IDX] = LAYER_NUMPAD,
[LAYER_SYMBOLS_IDX] = LAYER_SYMBOLS,
@ -44,21 +58,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER_FKEYS_IDX] = LAYER_FKEYS,
[LAYER_NAVIGATE_IDX] = LAYER_NAVIGATE,
[LAYER_DESKTOP_IDX] = LAYER_DESKTOP,
[LAYER_KEYBOARD_IDX] = LAYER_KEYBOARD,
[LAYER_RUSSIAN_IDX] = LAYER_RUSSIAN
[LAYER_KEYBOARD_IDX] = LAYER_KEYBOARD
};
const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
[LAYER_COLEMAK_IDX] = LAYER_COLEMAK_LEDS,
[LAYER_NUMPAD_IDX] = LAYER_NUMPAD_LEDS,
[LAYER_SYMBOLS_IDX] = LAYER_SYMBOLS_LEDS,
[LAYER_ARROWS_IDX] = LAYER_ARROWS_LEDS,
[LAYER_FKEYS_IDX] = LAYER_FKEYS_LEDS,
[LAYER_NAVIGATE_IDX] = LAYER_NAVIGATE_LEDS,
[LAYER_DESKTOP_IDX] = LAYER_DESKTOP_LEDS,
[LAYER_RUSSIAN_IDX] = LAYER_RUSSIAN_LEDS
[LAYER_COLEMAK_LEDS_IDX] = LAYER_COLEMAK_LEDS,
[LAYER_RUSSIAN_LEDS_IDX] = LAYER_RUSSIAN_LEDS,
[LAYER_NUMPAD_LEDS_IDX] = LAYER_NUMPAD_LEDS,
[LAYER_SYMBOLS_LEDS_IDX] = LAYER_SYMBOLS_LEDS,
[LAYER_ARROWS_LEDS_IDX] = LAYER_ARROWS_LEDS,
[LAYER_FKEYS_LEDS_IDX] = LAYER_FKEYS_LEDS,
[LAYER_NAVIGATE_LEDS_IDX] = LAYER_NAVIGATE_LEDS,
[LAYER_DESKTOP_LEDS_IDX] = LAYER_DESKTOP_LEDS
};
extern bool g_suspend_state;
extern rgb_config_t rgb_matrix_config;
@ -91,32 +103,29 @@ void rgb_matrix_indicators_user(void) {
}
switch (biton32(layer_state)) {
case 1:
set_layer_color(1);
case LAYER_COLEMAK_IDX:
set_layer_color(LAYER_COLEMAK_LEDS_IDX);
break;
case 2:
set_layer_color(2);
case LAYER_RUSSIAN_IDX:
set_layer_color(LAYER_RUSSIAN_LEDS_IDX);
break;
case 3:
set_layer_color(3);
case LAYER_NUMPAD_IDX:
set_layer_color(LAYER_NUMPAD_LEDS_IDX);
break;
case 4:
set_layer_color(4);
case LAYER_SYMBOLS_IDX:
set_layer_color(LAYER_SYMBOLS_LEDS_IDX);
break;
case 5:
set_layer_color(5);
case LAYER_ARROWS_IDX:
set_layer_color(LAYER_ARROWS_LEDS_IDX);
break;
case 6:
set_layer_color(6);
case LAYER_FKEYS_IDX:
set_layer_color(LAYER_FKEYS_LEDS_IDX);
break;
case 7:
set_layer_color(7);
case LAYER_NAVIGATE_IDX:
set_layer_color(LAYER_NAVIGATE_LEDS_IDX);
break;
case 9:
set_layer_color(9);
break;
case 10:
set_layer_color(10);
case LAYER_DESKTOP_IDX:
set_layer_color(LAYER_DESKTOP_LEDS_IDX);
break;
default:
if (rgb_matrix_get_flags() == LED_FLAG_NONE) {
@ -145,24 +154,14 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case RU_LAYER:
if (record->event.pressed) {
SEND_STRING(SS_LGUI(SS_LSFT(SS_LCTL(SS_TAP(X_9)))));
layer_move(9);
layer_move(LAYER_RUSSIAN_IDX);
}
break;
case EN_LAYER:
if (record->event.pressed) {
SEND_STRING(SS_LGUI(SS_LSFT(SS_LCTL(SS_TAP(X_0)))));
layer_move(0);
}
break;
case RU_SYMBOL:
if (record->event.pressed) {
SEND_STRING(SS_LGUI(SS_LSFT(SS_LCTL(SS_TAP(X_0)))));
layer_on(LAYER_SYMBOLS_IDX);
} else {
SEND_STRING(SS_LGUI(SS_LSFT(SS_LCTL(SS_TAP(X_9)))));
layer_off(LAYER_SYMBOLS_IDX);
layer_move(LAYER_MAIN_IDX);
}
break;

View File

@ -15,7 +15,7 @@
\
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, RU_NUM, RU_RUBL, KC_TRANSPARENT,\
RU_SOFT, RU_U, RU_YU, RU_I, RU_O, RU_SHCH, KC_TRANSPARENT,\
RU_HA, RU_ZHE, RU_KA, RU_SYMBOL, RU_EL, KC_TRANSPARENT,\
RU_HA, RU_ZHE, RU_KA, MO(LAYER_SYMBOLS_IDX), RU_EL, KC_TRANSPARENT,\
RU_HARD, RU_EN, RU_EM, RU_PE, RU_YERU, RU_SHTI, KC_TRANSPARENT,\
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,\
\