2022-02-06 13:19:32 -08:00
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#include "keymap.h"
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#include "layers.h"
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enum custom_keycodes {
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RGB_SLD = EZ_SAFE_RANGE,
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HSV_136_138_245,
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HSV_24_210_255,
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HSV_0_0_255,
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ST_MACRO_0,
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ST_MACRO_1,
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RU_LAYER,
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EN_LAYER,
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RU_SYMBOL,
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};
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enum tap_dance_codes {
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DANCE_0,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYER_MAIN,
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[1] = LAYER_COLEMAK,
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[2] = LAYER_NUMBERS,
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[3] = LAYER_SYMBOLS,
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[4] = LAYER_ARROWS,
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[5] = LAYER_FKEYS,
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[6] = LAYER_NAVIGATE,
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[7] = LAYER_DESKTOP,
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[8] = LAYER_KEYBOARD,
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[9] = LAYER_RUSSIAN,
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[10] = LAYER_RUSSIAN_SYMBOLS,
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};
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const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
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[1] = LAYER_COLEMAK_LEDS,
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[2] = LAYER_NUMBERS_LEDS,
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[3] = LAYER_SYMBOLS_LEDS,
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[4] = LAYER_ARROWS_LEDS,
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[5] = LAYER_FKEYS_LEDS,
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[6] = LAYER_NAVIGATE_LEDS,
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[7] = LAYER_DESKTOP_LEDS,
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[9] = LAYER_RUSSIAN_LEDS,
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[10] = LAYER_RUSSIAN_SYMBOLS_LEDS
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};
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extern bool g_suspend_state;
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extern rgb_config_t rgb_matrix_config;
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void keyboard_post_init_user(void) {
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rgb_matrix_enable();
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}
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void set_layer_color(int layer) {
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for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
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HSV hsv = {
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.h = pgm_read_byte(&ledmap[layer][i][0]),
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.s = pgm_read_byte(&ledmap[layer][i][1]),
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.v = pgm_read_byte(&ledmap[layer][i][2]),
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};
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if (!hsv.h && !hsv.s && !hsv.v) {
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rgb_matrix_set_color( i, 0, 0, 0 );
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} else {
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RGB rgb = hsv_to_rgb( hsv );
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float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
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rgb_matrix_set_color( i, f * rgb.r, f * rgb.g, f * rgb.b );
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}
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}
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}
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void rgb_matrix_indicators_user(void) {
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if (g_suspend_state || keyboard_config.disable_layer_led) {
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return;
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}
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switch (biton32(layer_state)) {
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case 1:
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set_layer_color(1);
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break;
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case 2:
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set_layer_color(2);
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break;
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case 3:
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set_layer_color(3);
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break;
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case 4:
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set_layer_color(4);
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break;
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case 5:
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set_layer_color(5);
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break;
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case 6:
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set_layer_color(6);
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break;
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case 7:
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set_layer_color(7);
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break;
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case 9:
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set_layer_color(9);
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break;
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case 10:
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set_layer_color(10);
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break;
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default:
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if (rgb_matrix_get_flags() == LED_FLAG_NONE) {
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rgb_matrix_set_color_all(0, 0, 0);
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}
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break;
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case ST_MACRO_0:
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if (record->event.pressed) {
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SEND_STRING(SS_LCTL(SS_LGUI(SS_LSFT(SS_TAP(X_R)))));
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}
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break;
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case ST_MACRO_1:
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if (record->event.pressed) {
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SEND_STRING(SS_LGUI(SS_TAP(X_P)) SS_DELAY(100) SS_TAP(X_Y) SS_DELAY(100) SS_TAP(X_ENTER));
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}
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break;
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case RU_LAYER:
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if (record->event.pressed) {
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SEND_STRING(SS_LGUI(SS_LSFT(SS_LCTL(SS_TAP(X_9)))));
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layer_move(9);
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}
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break;
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case EN_LAYER:
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if (record->event.pressed) {
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SEND_STRING(SS_LGUI(SS_LSFT(SS_LCTL(SS_TAP(X_0)))));
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layer_move(0);
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}
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break;
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case RU_SYMBOL:
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if (record->event.pressed) {
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SEND_STRING(SS_LGUI(SS_LSFT(SS_LCTL(SS_TAP(X_0)))));
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layer_move(10);
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} else {
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SEND_STRING(SS_LGUI(SS_LSFT(SS_LCTL(SS_TAP(X_9)))));
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layer_move(9);
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}
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break;
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case RGB_SLD:
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if (record->event.pressed) {
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rgblight_mode(1);
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}
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return false;
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case HSV_136_138_245:
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if (record->event.pressed) {
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rgblight_mode(1);
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rgblight_sethsv(136,138,245);
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}
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return false;
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case HSV_24_210_255:
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if (record->event.pressed) {
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rgblight_mode(1);
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rgblight_sethsv(24,210,255);
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}
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return false;
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case HSV_0_0_255:
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if (record->event.pressed) {
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rgblight_mode(1);
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rgblight_sethsv(0,0,255);
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}
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return false;
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}
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return true;
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}
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uint32_t layer_state_set_user(uint32_t state) {
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uint8_t layer = biton32(state);
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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switch (layer) {
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case 1:
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ergodox_right_led_1_on();
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break;
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case 2:
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ergodox_right_led_2_on();
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break;
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case 3:
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ergodox_right_led_3_on();
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break;
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case 4:
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ergodox_right_led_1_on();
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ergodox_right_led_2_on();
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break;
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case 5:
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ergodox_right_led_1_on();
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ergodox_right_led_3_on();
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break;
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case 6:
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ergodox_right_led_2_on();
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ergodox_right_led_3_on();
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break;
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case 7:
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ergodox_right_led_1_on();
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ergodox_right_led_2_on();
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ergodox_right_led_3_on();
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break;
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default:
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break;
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}
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return state;
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};
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typedef struct {
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bool is_press_action;
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uint8_t step;
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} tap;
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enum {
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SINGLE_TAP = 1,
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SINGLE_HOLD,
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DOUBLE_TAP,
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DOUBLE_HOLD,
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DOUBLE_SINGLE_TAP,
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MORE_TAPS
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};
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static tap dance_state[1];
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uint8_t dance_step(qk_tap_dance_state_t *state);
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uint8_t dance_step(qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) {
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return SINGLE_TAP;
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} else {
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return SINGLE_HOLD;
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}
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} else if (state->count == 2) {
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if (state->interrupted) {
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return DOUBLE_SINGLE_TAP;
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} else if (state->pressed) {
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return DOUBLE_HOLD;
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} else {
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return DOUBLE_TAP;
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}
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}
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return MORE_TAPS;
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}
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void on_dance_0(qk_tap_dance_state_t *state, void *user_data);
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void dance_0_finished(qk_tap_dance_state_t *state, void *user_data);
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void dance_0_reset(qk_tap_dance_state_t *state, void *user_data);
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void on_dance_0(qk_tap_dance_state_t *state, void *user_data) {
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if(state->count == 3) {
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tap_code16(LGUI(KC_L));
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tap_code16(LGUI(KC_L));
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tap_code16(LGUI(KC_L));
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}
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if(state->count > 3) {
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tap_code16(LGUI(KC_L));
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}
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}
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void dance_0_finished(qk_tap_dance_state_t *state, void *user_data) {
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dance_state[0].step = dance_step(state);
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switch (dance_state[0].step) {
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case SINGLE_TAP:
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register_code16(LGUI(KC_L));
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break;
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case DOUBLE_TAP:
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register_code16(LGUI(KC_K));
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break;
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case DOUBLE_SINGLE_TAP:
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tap_code16(LGUI(KC_L));
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register_code16(LGUI(KC_L));
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break;
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}
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}
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void dance_0_reset(qk_tap_dance_state_t *state, void *user_data) {
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wait_ms(10);
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switch (dance_state[0].step) {
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case SINGLE_TAP:
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unregister_code16(LGUI(KC_L));
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break;
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case DOUBLE_TAP:
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unregister_code16(LGUI(KC_K));
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break;
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case DOUBLE_SINGLE_TAP:
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unregister_code16(LGUI(KC_L));
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break;
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}
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dance_state[0].step = 0;
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[DANCE_0] = ACTION_TAP_DANCE_FN_ADVANCED(on_dance_0, dance_0_finished, dance_0_reset),
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};
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