79 lines
2.1 KiB
C
79 lines
2.1 KiB
C
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#pragma once
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// Sent by host when connection is initiated.
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//
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// Packet structure:
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// Data: | cmd |
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// # of Bytes: | 1 |
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#define CMD_HELLO 0x00
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// Sent periodically by host to test connection.
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// Keyboard should ignore this command.
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//
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// Packet structure:
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// Data: | cmd |
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// # of Bytes: | 1 |
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#define CMD_RUTHERE 0x01
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// Send keyboard state to host.
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//
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// Packet structure:
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// Data: | cmd | anim state | layer state | layer layout |
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// # of Bytes: | 1 | 1 | 4 | 1 |
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//
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// anim state:
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// 0x00: RGBMatrix disabled
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// 0x01: normal animation, no HID data.
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// 0x02: FFT Animation
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//
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// layer state: layer state right now.
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// This is a uint32_t, where each bit corresponds to a layer index.
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// Lowest-order bit is base layer, highest bit is layer 31.
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// Layer indices are defined by the LAYER_* enum in layer.h,
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// host interface should have a matching enum.
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// Make sure to update it when you change your layers!
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//
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// layer layout:
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// The layout this layer was designed for.
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// 0x00: en_us
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// 0x01: russian
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#define CMD_SEND_STATE 0x02
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// Sent by keyboard to host when a complete word is typed.
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// Host checks if this is a known word.
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// If it is not, host responds with the same CMD (see below).
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//
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// Packet structure (sent by keyboard):
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// Data: | cmd | word length | keycodes |
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// # of Bytes: | 1 | 1 | ? |
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//
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// word length: number of bytes in `keycodes` block
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//
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//
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// Packet structure (sent by host):
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// Data: | cmd | typo? |
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// # of Bytes: | 1 | 1 |
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//
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// typo: If this is 0x01, the word we got was a typo.
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#define CMD_SPELLCHECK_WORD 0x04
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// Animation data. Sent by host.
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//
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// Packet structure:
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// Data: | cmd | data type | data |
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// # of Bytes: | 1 | 1 | ? |
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//
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// data type:
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// Which animation this data is for. These are defined below.
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//
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// data:
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// Animation data. Content depends on data type.
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#define CMD_ANIM_DATA 0x03
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// Data for FFT animation.
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// Data segment consists of 10 bits, each representing the height of a column.
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// Minimum height is 0, maximum is 250.
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#define CMD_ANIM_DATA_fft 0x00
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