QMK/keyboards/betalupi_ergodox/keymaps/default/layers/definitions/layers.inc

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// ORDER MATTERS!
// Don't forget how QMK layers work...
//
// Learned that the hard way.
// First layer will be "default" layer in QMK.
// Second will have index 1, etc. See layers.h
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// These MUST be first.
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// (For example, LAYER_ARROWS overlays on top of LAYER_MAIN.)
#include "main.h"
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#include "russian.h"
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#include "numbers.h" // Must be under symbols and arrows
// The order of the layers below doesn't matter,
// since they avoid transparent keys.
#include "symbols.h"
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#include "symbols_ru.h"
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#include "flip.h"
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#include "arrows.h"
#include "desktop.h"
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//#include "fkeys.h"
#include "keyboard.h"
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